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Lego Island 2 (Part 1)
July 23, 2010
Lego, Island, Two, The, Brickster's, Revenge, PC, Game, Walkthrough, Playthrough, Part, One
No, I did not download this game. I have the original CD and bought it at a store years ago. Anybody asking where to download it is getting their comment removed for having poor judgement.
Watch the whole playlist here: http://www.youtube.com/watch?v=bw99m-3zNQ4&feature=PlayList&p=A6ACD51,477DA9B7E&playnext_from=PL&index=0&playnext=1
There's a lack of good walkthroughs for this game, so I figured I'd make on myself. All load screens are cut for viewing pleasure. (Seriously, be thankful I took those out. They're way too long.) I'm playing this with a controller (it may not look like it, but that's because the controls are still digital instead of analog even with a joystick) and since you can't reconfigure the controls, if you see me messing up or something, it's because I'm looking for the right button.
Since I will not be remaking this walkthrough into a single-part version, I will put my opinion towards this game here like I have been with other walkthroughs. To be as honest as I can the only reason I like this game at all is because of nostalgia. I'm sorry guys, but when you stop and look at it, this is actually a very dull game. To begin with, the game is painfully, painfully linear. The first game was based around freedom and replayability, but this game went for the total opposite and was turned into a linear objective-based game. Once it's finished, there is no reason to go back and replay it. The voice acting is extremely lifeless unlike the first game where it actually sounded like the VAs were having fun with their jobs. Also, the graphics, while I understand were limited in this day, 2,001 saw far better visuals than this. In the first game, all of the cut scenes have specific animations assigned, are lively, and are fun to watch. This game, on the other hand, has the same animation for every character you talk to and there's only one talking at once. The load times were extremely long (it says a lot if I have to cut them), way too many characters were removed, and the game is glitch-ridden. The game did have a potential sense of humor, but all of these troubles combined ruined all of the jokes. It's not the fault of the developers, though, or at least most of them. The more dedicated people were leaving during the game's production, and anybody else left in the involvement was rushing the game so they could make a quick buck. It's quite a pity what happened to this game, but Lego Island Xtreme Stunts thankfully fixed all of these problems. Now, you may be ticked off by what I said, but face it - you can't always let nostalgia fool you.