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List of BIONICLE cards

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This is a list of all of the trading cards and Lamincards released in the BIONICLE theme.

Trading Cards: Great Mask Challenge (2001)

Card Game Role Number Image
Power (Flight) 1 BioGMC001
Power (Shielding) 2 BioGMC002
Power (Speed) 3 BioGMC003
Power (Strength) 4 BioGMC004
Power (Swimming) 5 BioGMC005
Power (Vision) 6 BioGMC006
Mission You must give up 1 Game Action card. If you do not have a Game Action card, you must collect 1 before you do anything else. 7 BioGMC007
Mission You must give up 2 Game Action cards. If you do not have 2 Game Action cards, you must collect them before you do anything else. 8 BioGMC008
Mission You must give up 3 Game Action cards. If you do not have 3 Game Action cards, you must collect them before you do anything else. 9 BioGMC009
Mission Your opponent can move to any space on the game map. 10 BioGMC010
Mission You must go to a Portal space. 11 BioGMC011
Mission You must go to a Start space. 12 BioGMC012
Mission Your opponent gets to draw a Great Mask card. 13 BioGMC013
Mission Your opponent gets to draw a Game Action card. 14 BioGMC014
Mission You must move 3 spaces to the East. If you reach the map's edge before moving 3 spaces, stop in the furthest space and the Mission is completed. 15 BioGMC015
Mission You must move 3 spaces to the West. If you reach the map's edge before moving 3 spaces, stop in the furthest space and the Mission is completed. 16 BioGMC016
Mission You must move 3 spaces to the North. If you reach the map's edge before moving 3 spaces, stop in the furthest space and the Mission is completed. 17 BioGMC017
Mission You must show your opponent your hand. 18 BioGMC018
Mission You cannot use a Great Mask card during the next Great Mask Challenge. 19 BioGMC019
Mission You must skip a turn. 20 BioGMC020
Infected Mask You can give up your turn and move your opponent's Toa Mask one space. Discard after use. 21 BioGMC021
Infected Mask You can give up your turn and move your opponent's Toa Mask 2 spaces. Discard after use. 22 BioGMC022
Infected Mask You can give up your turn and move your opponent's Toa Mask one space diagonally. Discard after use. 23 BioGMC023
Infected Mask You can give up your turn and move your opponent's Toa Mask 2 spaces diagonally. Discard after use. 24 BioGMC024
Infected Mask You can give up your turn and move your opponent's Toa Mask 3 spaces. Discard after use. 25 BioGMC025
Infected Mask You can give up your turn and move your opponent's Toa Mask to any space on the game map. Discard after use. 26 BioGMC026
Reward You can move diagonally. Discard after use. 27 BioGMC027
Reward You can add 100 points to any skill. Discard after use. 28 BioGMC028
Reward You can move 2 extra spaces. Discard after use. 29 BioGMC029
Reward Your opponent loses 100 points from any skill. Discard after use. 30 BioGMC030
Reward You can move into a mission space without taking on a mission. Discard after use. 31 BioGMC031
Reward Draw 2 Game Action cards when you land on a Game Action space. Discard after use. 32 BioGMC032
Bonus Automatically complete a mission. Discard after use. 33 BioGMC033
Bonus After winning a Great Mask Challenge, draw and keep 2 cards from your Great Mask/Turaga pile. Discard after use. 34 BioGMC034
Bonus Repair an Infected Mask. Use this card when your opponent has played all his Infected Mask cards on you. He cannot move your Toa Mask. It's now your turn. Discard after use. 35 BioGMC035
Bonus Draw 2 Game Action cards. Discard after use. 36 BioGMC036
Penalty Your opponent loses 100 points from any skill. Discard after use. 37 BioGMC037
Penalty Your opponent loses 200 points from any skill. Discard after use. 38 BioGMC038
Penalty Opponent must discard 1 Game Action card from his or her hand. Discard after use. 39 BioGMC039
Penalty Opponent must discard all Game Action cards in his or her hand. Discard after use. 40 BioGMC040
Toa (Tahu) FLIGHT: 500
SHIELDING: 900
SPEED: 700
STRENGTH: 800
SWIMMING: 400
VISION: 700
41 BioGMC041
Kanohi (Great Mask, Kakama, Tahu) Add 100 points to Speed. This Great Mask grants an increase of speed. 42 BioGMC042
Kanohi (Great Mask, Pakari, Tahu) Add 100 points to Strength. This Great Mask grants an increase of strength and power. 43 BioGMC043
Kanohi (Great Mask, Kaukau, Tahu) Add 100 points to Swimming. This Great Mask grants water breathing ability. 44 BioGMC044
Kanohi (Great Mask, Miru, Tahu) Add 100 points to Flight. This Great Mask grants the power of levitation. 45 BioGMC045
Kanohi (Great Mask, Hau, Tahu) Add 100 points to Shielding. This Great Mask grants protection against attacks. 46 BioGMC046
Kanohi (Great Mask, Akaku, Tahu) Add 100 points to Vision. This Great Mask grants the ability to see through solid objects. 47 BioGMC047
Turaga (Vakama) Vakama says every time you enter a Game Action space, draw 2 cards instead of 1. Do not discard after use. 48 BioGMC048
Turaga (Firestaff) Vakama says you can move your Toa Great Mask 2 spaces instead of 1. Do not discard after use. 49 BioGMC049
Kanohi (Turaga, Huna, Vakama) Vakama says add 100 points to any skill. Do not discard after use. 50 BioGMC050
Toa (Kopaka) FLIGHT: 400
SHIELDING: 700
SPEED: 800
STRENGTH: 700
SWIMMING: 500
VISION: 900
51 BioGMC051
Kanohi (Great Mask, Kakama, Kopaka) Add 100 points to Speed. This Great Mask grants an increase of speed. 52 BioGMC052
Kanohi (Great Mask, Pakari, Kopaka) Add 100 points to Strength. This Great Mask grants an increase of strength and power. 53 BioGMC053
Kanohi (Great Mask, Kaukau, Kopaka) Add 100 points to Swimming. This Great Mask grants water breathing ability. 54 BioGMC054
Kanohi (Great Mask, Miru, Kopaka) Add 100 points to Flight. This Great Mask grants the power of levitation. 55 BioGMC055
Kanohi (Great Mask, Hau, Kopaka) Add 100 points to Shielding. This Great Mask grants protection against attacks. 56 BioGMC056
Kanohi (Great Mask, Akaku, Kopaka) Add 100 points to Vision. This Great Mask grants the ability to see through solid objects. 57 BioGMC057
Turaga (Nuju) Nuju says every time you enter a Game Action space, draw 2 cards instead of 1. Do not discard after use. 58 BioGMC058
Turaga (Ice Pick) Nuju says you can move your Toa Great Mask 2 spaces instead of 1. Do not discard after use. 59 BioGMC059
Kanohi (Turaga, Matatu, Nuju) Nuju says add 100 points to any skill. Do not discard after use. 60 BioGMC060
Toa (Onua) FLIGHT: 600
SHIELDING: 700
SPEED: 400
STRENGTH: 900
SWIMMING: 500
VISION: 500
61 BioGMC061

Lamincards (2009)

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